Design and Implementation of 3D Graphics Systems (BOK)

Luiz Velho, Mario Costa Sousa, Jonas de Miranda Gomes

659,00 65900
Sendes vanligvis innen 5-15 dager
Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

Produktfakta

Språk Engelsk Engelsk Innbinding Heftet
Utgitt 2012 Forfatter Jonas de Miranda Gomes, Luiz Velho, Mario Costa Sousa
Forlag
ROUTLEDGE
ISBN 9781466571211
Antall sider 350 Dimensjoner 19,1cm x 23,5cm x 2,3cm
Vekt 740 gram Leverandør Bertram Trading Ltd
Emner og form Digital animation