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Dinkin Dings is afraid of everything - not just scary things, like being stuck in a lift with a hungry jaguar, but pretty much totally everything (apart from the monsters under his bed)! Dinkin has made a big mistake - he's created an invention of such mind-boggling anti-everythingness that it's far too terrifying to use and must be destroyed at once. But before he can get rid of it, the Anti-Everything Machine is stolen. Can Dinkin and the Frightening Things find the thief and save themselves from a fate worse than terror?