From Pac-man to Pop Music: Interactive Audio in Games and New Media (BOK)

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Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multimedia, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.

Produktfakta

Språk Engelsk Engelsk Innbinding Heftet
Utgitt 2008 Forlag
ASHGATE PUBLISHING
ISBN 9780754662112 Antall sider 250
Dimensjoner 15,6cm x 23,4cm x 1,5cm Vekt 431 gram
Leverandør Bertram Trading Ltd Andre medvirkende Karen Collins
Emner og form Graphical & digital media applications, Computer games / online games: strategy guides, Audio processing