Real-Time Rendering, Third Edition (BOK)

Tomas Akenine-Moller

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Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.


Språk Engelsk Engelsk Innbinding Innbundet
Utgitt 2008 Forfatter Tomas Akenine-Moller
Taylor & Francis
ISBN 9781568814247
Antall sider 1045 Dimensjoner 15,6cm x 23,7cm x 5,4cm
Vekt 1748 gram Leverandør Bertram Trading Ltd