Black Art of Multiplatform Game Programming (BOK)

Yamamoto Jazon

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Until recently, most independent or hobbyist game programming took place on the Microsoft Windows platform. Mac OS and Linux weren't nearly as popular, and programming on home game consoles was out of the question. Today's game-programming world is more diverse. The Black Art Of Multiplatform Game Programming is for developers working across a variety of platforms-Windows, Linux, MacOS, Android, etc. Using SDL (Simple DirectMedia Layer), a cross-platform software library, this book features demos and video tutorials for each chapter, and, in addition to multiplatform game programming, covers game engine development, software design, and programming a complete game. Get started in cross-platform development today with The Black Art Of Multiplatform Game Programming.

Produktfakta

Språk Engelsk Engelsk Innbinding Heftet
Utgitt 2014 Forfatter Yamamoto Jazon
Forlag
Cengage Learning
ISBN 9781305110380
Antall sider 256 Dimensjoner 18,6cm x 23,2cm x 2,2cm
Vekt 726 gram Leverandør Bertram Trading Ltd